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Map shot of the moment

September 11, 2021: Luna One!

Michael_Hunt's first maps appeared in April (Penthouse, Bank Job), and now the final map in his five-map episode has been released. Check out Luna One for some urban action on the Moon.

August 22, 2021: Rosario 3!

A few new maps are in need of a review, so we'll follow the first-come, first-served principle here and start off with Rosario 3, a usermap for Alien Armageddon.

July 31, 2021: WGFang!

It's back to work on Monday, but here's a review of WGFang. Enjoy the rest of your summer!

July 18, 2021: Quickie!

Just gonna quickly give you a download link to WGFang, as I'll be unavailable for about a week. This is a new map by William Gee, so check it out. A review will follow later.

July 6, 2021: Archer & contest!

And here's Archer, a sequel to Sacred Ground.

In other news, Alex Pistol (Submachine, Back in Business) is organizing a mapping contest for newbies. The contest is intended for those with no prior releases, every mapper is limited to 500 sectors (which is more than enough; most original maps had 200-300 sectors) and the contest will run for three months. The maps will share a theme which is to be announced later. As an extra incentive, the map pack will also be reviewed here, so if you want both to be famous and give Mapster32 a try, check out the topic and more specific rules here.

July 4, 2021: Weissensee!

I've got several weeks of summer holiday ahead of me, and what a better way to kick it off than by playing a new map from one of the Oostrums. Here's Weissensee, a map that scored a respectable 96 points.

June 21, 2021: Sacred Ground!

Here's Michael_Hunt's Sacred Ground, the third map in a series that began with Bank Job and Penthouse.

May 30, 2021: WGSP finale!

And here are the last two parts of the WGSP episode. You can also download and play the four maps from start to finish as a single episode now; all download links have been updated.

May 18, 2021: WGSP 2!

The community is on fire with many new maps coming out and I'm having trouble keeping up, but that's not something I should be complaining about now is it. Anyway, here's WGSP 2.

May 9, 2021: Submachine!

Despite a slow start to the year, we finally seem to be getting a lot of new maps. Today I've got Submachine for you. This one is from Alex Pistol, who recently reappeared on the scene with Back in Business.

April 30, 2021: WGSP 1!

William Gee is back with his first standalone map in over a decade, so check out William Gee Single Player 1 (or just "WGSP 1") for some mapping glory in the spirit of The Abyss.

And enjoy your May Day!

April 21, 2021: Maps!

MSDN turns 22 today and, as is of course tradition, maps is what you'll get. These two were, weird enough, published on the Megaton Edition Steam workshop, but that port is pretty garbage by modern standards, so check out Bank Job and Penthouse in a proper port.

Alien Armageddon also got a major update, but as its new "episode" boasts 200 classic usermaps, it's gonna take a while longer for me to get a feel for it, so expect a review on a later date. In the meantime, give it a go. (Previous updates reviewed here.)

March 28, 2021: The Division!

And here's finally the other map I hinted at in the previous update: The Division by Paul Bolduc, a TROR master. And the map is finally playable in Polymost too, so check it out.

March 20, 2021: Took long enough!

Nope, I'm not dead, but it took a while for the first new maps of 2021 to appear. The first, Stowaway, was released less than a month ago, and now it's available here. This one is from the author of Duke Express, the Futurama-inspired map.

In other news, Luciano "Gambini" Gallo, one of the greatest mappers of our times and the co-collaborator on DNF2013, finally released his Southernmost Combine mod for Half-Life 2 a few weeks back. This one has been under construction for much too long and for a long time it seemed like it was never going to come out but it's out there now, so give it a try (including some "epic" voice acting by yours truly!). I feel like I should give it a proper review, but I'd be much too biased, having played through various iterations of it over the years, but we'll see.

A few shots to help you make up your mind on whether to download this fantastic mod or not:

Oh, and I'm working on something Duke3D related, so keep following this space over the next few months.

January 1, 2021: New Year, New Maps!

Another year is past us, and we head into 2021 with Fallout Freeze, a shopping center map with some of the best design I've seen in a Duke3D map.

And, as is of course tradition, we're gonna take a look at how 2020 looked in comparison to previous years, in terms of new releases published on this site:
2004: 50 new releases
2005: 36 new releases
2006: 30 new releases
2007: 21 new releases
2008: 40 new releases
2009: 34 new releases
2010: 26 new releases
2011: 21 new releases
2012: 29 new releases
2013: 28 new releases
2014: 22 new releases
2015: 19 new releases
2016: 24 new releases
2017: 13 new releases
2018: 20 new releases
2019: 11 new releases
2020: 15 new releases

Note: I'm counting Big City toward new releases as it was published for the first time this year despite being very old. Similarly Fallout Freeze was released a few days ago, I played and started writing a review of it yesterday, so that too counts as a 2020 release. There are still a few 2020 releases that haven't yet been reviewed here, but I'll get around to that soon. All in all, we improved somewhat in comparison to 2019, especially in the second half of the year (10 of the 15 new releases).

Anyway, happy New Year!

December 24, 2020: Back in Business!

I'm again slightly late with this review but hey, what's one week when it took nearly 20 years for Back in Business to go from zero to finally being published at the very end of 2020? This one is from Alex Pistol, who was very active back in the heydays of Alejandro's Mapping Center. Waste no further time and give this 4-map episode a try.

Also finally got around to replaying Malice, a relatively unknown commercial Total Conversion for Quake that actually inspired my very first Duke3D episode.

Merry Christmas!

November 29, 2020: Big City!

Corentin managed to obtain a previously unreleased map from a former Sunstorm Interactive mapper, Bill Buchalter, for his interview with him. So, give Big City a try and check out Corentin's page here.

Upcoming Maps section updated with Merlijn van Oostrum's Shaky Grounds project.

November 21, 2020: Just Chillin'!

We seem to be picking up some speed as 2020 is about to be wrapped up. Here's Chillin', a Hot Map worth 91 points.

November 14, 2020: CBP 9!

This "Halloween" CBP was released a few hours after I had posted MSDN's Halloween update, so it just barely missed it; then other things got in the way. Anyway, here's finally Community Buid Project 9.

Also decided to revive Upcoming Maps section with MRCK's ongoing project, so check it out.

October 31, 2020: The night of fearful sights!

It's time for the horrors of Halloween again. I'm gonna continue with my re-reviews of 1999 maps, so here's the most fitting for the occasion, Quest, one of the first "spooky" Hot Maps.

Also reviewed Red Dead Redemption 2.

DeeperThought also released a fun little Halloween mod that you can check out here.

October 24, 2020: New episode!

A few worthy releases (including the latest installment in the WGRealms series) have surfaced in the past few weeks, but I've been busy with work and cleaning up my Steam library of unfinished games for the impending arrival of Cyberpunk 2077. Anyway, we'll start off with Downtown Journey, an 8-map city-themed episode from a Brazilian author.

September 1, 2020: Epicenter!

Merlijn's increasingly epic Shaky Grounds series just got super cereal with its third map, Epicenter. This map is worth no less than 98 points, so waste no further time and play it now!

August 16, 2020: Lost World!

If you're looking for an afternoon of non-stop carnage, look no further than Lost World. It's not exactly what I look for in a Duke3D map, but it's certainly worth a try, and if you're into this type of "slaughter" maps, you're guaranteed to enjoy this one.

July 15, 2020: Woudrichem War!

It's been a quiet 2020 in terms of mapping activity, but now we've been given two excellent Hot Maps in just two days (check out Restaurant Conspiracy in case you forgot). Maarten van Oostrum is back with Woudrichem War, a map worth 98 points.

July 13, 2020: Restaurant Conspiracy!

Although this map has technically been "almost done" since 2008(!), we'll still consider this the first new release of the summer, as this is the very first time that Restaurant Conspiracy has seen the light of day. This map is from "Arzca" whose mapping career spans two decades now, so take a look.

June 14, 2020: Starlite!

Well, summer is finally here again, but those of you stuck in yer homes can relive the old days by playing The Starlite Project, a classic from the '90s that's now been re-reviewed.

May 30, 2020: Overdose Delusion!

We're about to kick off summer 2020, but for now we'll make do with a winter-themed map, Overdose Delusion.

May 2, 2020: Duke in Bioshock!

Never thought I'd live to see this, but here's Bioshock, a Hot Map where Duke explores the underwater city of Rapture.

April 22, 2020: Just another anniversary!

As of yesterday MSDN is 21 years old! Since you guys stopped releasing new maps, I decided to go back and start re-reviewing a few of the first-year maps (namely those with a "05/00/1999" timestamp in the Hot Maps section). I'll start off with Godzilla 1998.

I'm also resuming archiving old maps into neat packages, so here's the whole 2002 collection (check the top of the Hot Maps section for the others).

Aliens versus Predator 2 game reviewed.

April 5, 2020: Space Gladiators!

Finally, here's a review of Space Gladiators, the third big release of Alien Armageddon. Check it out if you're in for some UT/Q3A type of gameplay.

Also got around to playing Exhumed/PowerSlave for the first time. Review here.

March 12, 2020: Uprising!

After a slow start to the year, two episodes were released a few days apart. Of these, Fernando Marquez's FM4X - The Uprising, has now been reviewed, so check it out. I'll get started with Alien Armageddon - Space Gladiators next week.

January 11, 2020: First map of the decade!

Sanek has the honor of having released the first map of the '20s; check out Dark Station.

December 31, 2019: New Year!

As we're approaching the end of 2019, we're faced with the fact that the year was unquestionably the worst when it comes to Duke3D user-made content. Here's how 2019 compares to previous years, in terms of new releases published on this site:
2004: 50 new releases
2005: 36 new releases
2006: 30 new releases
2007: 21 new releases
2008: 40 new releases
2009: 34 new releases
2010: 26 new releases
2011: 21 new releases
2012: 29 new releases
2013: 28 new releases
2014: 22 new releases
2015: 19 new releases
2016: 24 new releases
2017: 13 new releases
2018: 20 new releases
2019: 11 new releases

There were some considerable positives though. The third episode of the epic AMC TC was released in the spring, while Ion Fury finally saw the light of day in late summer, and I myself returned to the legendary MSSP series with MSSP9. Retro gaming seems to be doing well in other regards too, with Blood seeing a proper re-release on Steam and Exhumed/PowerSlave (which I have yet to play) finally getting a proper port. But who cares when you can now just play Red Dead 2 on the PC, right?

The biggest downside to 2019 was no question the passing away of our good friend Zaxtor in June. A huge amount of creativity went along with him for good; nothing can replace Zaxtor, his wildly creative and unique ideas and the passion with which he approached his projects.

Since no new Duke3D maps were released this month to mark the end of the year, I give you reviews of Dark Gate, a classic from 1996, and Merry Christmap, a usermap for Mr the Killer (and thus not strictly speaking a Duke3D usermap but hey it's almost Christmas so I'll make an exception).

Happy New Year and a very late Christmas!

December 1, 2019: Null Moon!

This one is almost a year late, but better late than never: check out Null Moon by DannyFromNewOrleans; a rudimentary review had actually been lying on my hard drive for many months until someone dared point out the map hasn't been reviewed yet.

Also wrote a review of Observer, a first-person game starring the late and great Rutger Hauer.

Furthermore, in June I published several map-packs, collecting MSDN "Hot Map" releases starting from the year 1999. However, a few 1999 maps (Flood and The Mission) by Juha "Turpuli" Laaksonen were missing, but thanks to a tip from ViDi Games, I was able to salvage these maps and put them back in the 1999 collection; for some reason I never thought of checking out the Archives (and quite frankly didn't even recall "Turpuli" having a website back in the day). See the top of the Hot Maps section for the zip packages.

October 31, 2019: Piroska of Andras!

No new Duke3D maps makes for a dull Halloween, so I had no choice but to go grave-digging (which is quite fitting for the occasion, actually); check out Castle of the Damned, a review-worthy, semi horror-themed map from 1997.

Oh, and I know I'm running out of ideas with these Halloween pics, but anyway...

September 29, 2019: Dimension Shift!

It didn't take long for High Treason to come up with a follow up to his Alien Abductee, released about half a year ago. Check out Dimension Shift for some innovative puzzle-solving.



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