This map was specifically designed for the MSDN 10th anniversary update. The
design idea for Dukecide came from an old map "Steel". I also took some influences
from Quake 2. The map heavily utilizes Duke Plus which adds some extra flavor
with Dukebots and new effects. As in "Steel", everything is pretty grey as this is
Duke in a very grim world. It's not too big, more like a medium-size map that almost
breaks the old limits. Will not work without Duke Plus. Gameplay video available here.
I suddenly dug up GTKRadiant and started working on a new Quake 3 Arena tourney (1-on-1) map,
drawing inspiration as I was listening to Sash!. The map got bigger as I worked on
it and it expanded into a deathmatch (Free For All) map. The map uses mostly third
party art such as Evillair's set of clean and futuristic textures and Sock's
skyboxes. There are two versions of the map in the pack, a summer and a winter version. Gameplay video here. Reviews: LVLWorld.
This is a level I should have done years ago. Making a Quake map is something
I have wanted to do for years but it took me almost ten years to actually
start working on one. The map was built with Worldcraft 1.6, an editor I learned
to use as I worked on the map. "Distractions" is a hi-tech IKBase/Speedbaze map with
a good amount of details and a challenging gameplay. Func_Msgboard topic. Reviews: The SP Map Corner, Underworldfan, The Abandoned Workshops, Quaddicted.
Like "Hidden Zone", this one is another map that was not really made by me
but one that I gave a finishing touch in order to save it from abandonment.
Quakis worked on several similarly themed hi-tech maps and as they were
about to be forgotten, William Gee took the scraps, put them together and
added some outdoor areas. I added a few rooms, fixed some bugs, finished
several unfinished rooms and added gameplay. "Discarded Stronghold" is a
Ruin-inspired hi-tech facility.
"Hidden Zone" consists of two unfinished levels which were originally made by
George-W. Bernard for Chimera TC (a sequel to LR&WB). I managed to get my hands
on these maps back in 2001. The maps were rather short alone but I decided to
combine them into one medium size map. I also added some details and gameplay.
There's plenty of new art from Chimera so that you're able to
play the map without Chimera (that's not even recommended since it may not
run right). Atomic Edition is required and I recommend that you use either
of the popular ports. Reviews: The Abandoned Workshops.
I started building this map about a week before Christmas. The plan was to have it
finished by Christmas eve. This didn't happen. The map was almost done but almost
is not enough. Instead, it was left to rot for four months. On 20th of April I picked
the map up again and decided to have it finished on 21st - the day of MSDN anniversary.
"A Winterland Memory" is a medium size winter map that continues where "Earth Base"
(check below) left. A new Ice Age has taken over, man has left the Earth and the aliens
are occupying it. The map comes with two optional skyboxes - pick your favorite. Reviews
The Abandoned Workshops, Duke4Ever.
Quakis came up with an idea that would unite the Community. The idea was to start
a contest where Quakis would provide a very basic sketch for a map which we would
then continue the way we want to. Two people (me & Puritan) finished their contest
maps but the contest was long gone. My map turned out to be a smallish, highly
detailed, Quake-inspired level with plenty of gray walls & action. There's also a killer
skybox that fits the theme. Reviews The Abandoned Workshops.
"MikkoVille" is a project I started while I was still in the army. I worked
hard during the summer 2004 but then ran out of sectors. I was happy with what
I had accomplished and I didn't want to start cutting details in order to
finish it. So I waited and finally Jonof released a new version of his port
which broke the old sector limit. "Earth Base" was therefore the first "Jonof"
level. Originally it was a summer map but at some point I turned its theme
to winter and added a nice skybox (another Jonof feature). Reviews Quakis Shockwave, DN-R.
Another level which I'm pretty proud of. The first street section belonged
to a CBP map that never got released. I liked the part I built for the project
so I didn't want to trash it - so I started to build a whole map around it.
I never intended to continue the MSSP Episode serie but since this is an
"insignificant" release I thought that it'd be a nice addition to MSSP serie.
I built it quite fast and ran out of sectors. The level was released on my
20th birthday. Reviews DN-R.
This is the release I'm most proud of. It has five very different levels where
Duke is sent to chase Mikko Sandt - the leader of a multinational corporation.
Most of the stuff was completed during the sweaty summer of 2003 and the pack
was released only two weeks before I had to leave to the army. The gameplay is
pretty basic but I'm proud of what I did with the levels and the storyline should
keep you awake. Check the BNW section for more screenshots. Reviews dukenukem.pl, The Abandoned Workshops, DN-R, AMC.
Before I started working on "O'Boy" I had a long break from mapping. The previous
release - MSSP7 - was released in 2001 and then I decided not to build any more
Duke maps. I broke that promise and this level is a result of that. It's a medium
size city map with some hi-tech parts and cramped outdoor areas. Later it became
the first level (with some improvements & extended gameplay) of my "Brave New World"
mini-mod. Reviews DN-R, AMC, DukeWeb.
Originally - back in the spring of 1999 when I released MSSP1 I didn't think of building an
episode. However as the levels (MSSP maps) just kept coming I decided to join them. First release
- MSSP Ep v1.0 - got out in June 2000. Later when I completed MSSP6 I released the second
version in January 2001 and finally the last version - v3.0 - in March 2001 after the release
of MSSP7. The pack includes eight levels (seven MSSP maps and a boss map), new graphics, sounds,
midis and some "updated" enemies. Check the original site here: http://www.planetduke.com/mssp/. Reviews AMC, DN-R
First started as a single-player TC "Alien War" (project name - never public), then once I moved the
site to Dukeworld (which later died and I moved to Dukeland which then became Planetduke) it became known as "Millennium" single-player TC. The first single-player episode
"Annihilation" was mostly made during the summer of -99 with a lot of help & inspiration from George
W.Bernard (Last Reaction & Water Bases). After these five sp levels I quickly lost interest although
I had specific plans for the second episode. This was also the time when I was a Quake 3 fanboy for
a moment. So Millennium became "Duke Tournament" which now has one single-player episode "Annihilation"
(of five levels) & a dukematch episode of eight levels. The levels are of "ok"-quality and the dukematch
levels can be launced with bots (I have included the necessary .bat files for that). Before Dukeworld
went down DT had over 20 000 downloads! Check the original site here: http://www.planetduke.com/duketournament/
DM-MSut1,
MSTourney1,
Classic Maps,
MSSP7,
MSSP6,
MSSP5,
MSSP4,
MSSP3,
MSSP2,
MSSP1,
Unreal,
LV426,
Shop, Worms, DnWorld2,
EarlyMaps,
Begin to Nowhere,
Mikko Sandt Platoon: The Edge
For Dukematch:
MSDM5,
MSDM4,
MSDM3,
MSDM2,
DM1
Dukecide | Single-Player | Released 4.21.2009 | Download, Mirror (Fileplanet), Mirror (Filefront)

Lifeline | Deathmatch/Tourney/TeamDM | Released 7.20.2008 | Download, Mirror, Mirror 2

Distractions | Single-Player | Released 9.22.2007 | Download, Mirror, Mirror 2

Discarded Stronghold | Single-Player | Released 8.17.2007 | Download

Hidden Zone | Single-Player | Released 2.27.2007 | Download

A Winterland Memory | Single-Player | Released 4.21.2006 | Download, Mirror, Mirror 2

QContMS | Single-Player | Released 1.1.2006 | Download

Earth Base | Single-Player | Released 12.24.2004 | Download

MSSP8 | Single-Player | Released 11.14.2004 | Download

The Brave New World | Single-Player | Released 1.1.2004 | Download

O'Boy | Single-Player | Released 4.21.2003 | Download

MSSP Episode v3.0 | Single-Player/DM | Released March 2001 | Download

Duke Tournament | DM/Single-Player | Released May 2000 | Download

More crap for single-player: