|February 24, 2008: Men in Black!|
|February 22, 2008: Zombie Crisis!|
This one's a few days old already but my body was under attack by a Norovirus so I have been weak for the past few days. Now that I'm feeling better, it's time to return to our "regular" schedule. Zombie Crisis has been reviewed.
|February 11, 2008: Mass Intension!|
Based on first six weeks of the year we're in for a good Duke3D year! Another new mapper hits the globe with a hot map. Check Mass Intension by Harmon Kinstler.
|February 7, 2008: The Dream and stuff!|
And finally, we have a new poll! The last poll asked "How often you play Duke3D?" and here's how you replied:
-About daily: 26%
-A few times a week: 15%
-A few times a month: 7%
-A few times a year: 46%
-Whenever a new map is released: 6%
Almost half of respondents pop in a few times a year to download a new Duke3D map. This is pretty much how I'd have responded if the question had been about Doom, Quake 3 Arena or Unreal. 1/4 of you are hardcore Duke fans.
|February 3, 2008: Rush Back v2.01!|
Nothing beats having a new talent in the Community. Luciano Gallo has been mapping for Duke3D for years but never published anything - at least not until yesterday. Check his Rush Back v2.01, a heavily detailed map that scored 95 points.
|January 24, 2008: Repent!|
Pax Imperia represents everything that is wrong with Quake 2 - it's boring.
|January 18, 2008: Moonbase Accident!|
Yeah, that's our third space release this year, btw!
|January 15, 2008: Eclipse!|
Don't forget to check FAQ.
|January 14, 2008: Frequently Asked Questions!|
I should have done this nine years ago but better late than never. MSDN now has a section for Frequently Asked Questions. Check FAQ.
|January 1, 2008: Happy New Year & JFCBP2!|
Well, a new year is here and Duke3D is a year closer to being dead. I did some counting and here's how many new Duke3D
releases there were in 2004, 2005, 2006 and 2007 (only counting those reviewed/released at MSDN):
2004: 50 new releases
2005: 36 new releases
2006: 30 new releases
2007: 21 new releases
Since I only counted those released/reviewed here, you might as well multiply the numbers by something like 1,3. Even then the direction is clear, as you'd expect. But the big question remains: will the number stand at zero when DNF is finally released?
But let's not get all gloomy. If we count only hot single-player releases, Duke3D did better than Quake or Doom, both of which even today have active mapping communities. I myself am planning on releasing about two new Duke3D maps in 2008 although they may not be 100% by me. So, let's make this year better than the last one!
And we shall start with JFCBP2, a new community map by a bunch of losers like me. So, check the review and play the map!
So, Happy New Year!
|December 25, 2007: Merry Christmas!|
Well, it's been quiet, a little too quiet if you ask me, but life goes on. I had a very nice Christmas and I'm about to watch some season 8 episodes of Seinfeld (got it for Christmas) and eat something good.
As for our Duke front, no new maps have been released but a few are on the way: SalaciusCrumb is about to release "Into the Storm", the third part of Crumb's "Storm" trilogy, and JFCBP2 should be out in a minute or so.
And, I'm sure you're already aware of the new DNF Teaser Trailer that got out a few days ago. Well, it's cool and has all the things that make a Duke fan tick but it's just a teaser. I'll get excited when the game is out which may be tomorrow or ten years from now. But in any case - MSDN will be the first site to start reviewing DNF maps. But that's an old story already.
So, as for now, just have yourself a Merry Christmas! And don't forget to check James's Christmas map.
|December 2, 2007: Updates!|
I updated My Maps section a bit - added Discarded Stronghold (Duke3D) & Distractions (Quake) and updated some review links.
|November 27, 2007: Wonderful Christmas Time!|
|November 10, 2007: News!|
A new map, Hidden Labs, added to "Upcoming Maps".